automailer on Sat, 18 Dec 2004 21:45:33 -0600 (CST) |
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[s-b] [auto] Wonko amends p1968 |
Wonko has amended p1968. --------------------------------- Proposal 1968/1: Going In and Getting Out A Standard Proposal by Wonko Last modified on nweek 75, nday 1 Create the following cards: {{ __Do Not Pass Go__ Image: A policeman blowing a whistle. Body: Choose a player that isn't in Jail. That player gets 4 ndays of Jail Time. E does not receive 200~. }} {{ __Get Out of Jail Free__ Image: A moustached man with wings flying out of a bird cage. Body: You may play this card even if you're In Jail. You cease to be In Jail and no longer have any Jail Time. }} {{ __Roll out__ Image: A man in a jail cell rolling dice on the floor. A number of jailers stand nearby placing bets. Body: You may play this card even if you're In Jail. Roll 2d6. If the two die rolls are different, you lose 60~ or all your ~, whichever is less. Regardless of whether you rolled doubles or had to pay, you cease to be In Jail and no longer have any Jail Time. }} {{ __Voting Accomplice__ Image: A shadowy figure slipping a ballot sheet through a barred window to a guy in a trenchcoat outside. Body: You may play this card even if you're in Jail, but only during Voting. You may vote this nweek as though you were not in Jail; your votes are not overridden by r1907. }} Put copies of the above in the Deck with the following frequencies: Do Not Pass Go: 3 copies Get Out of Jail Free: 2 copies Roll Out: 5 copies Voting Accomplice: 6 copies --------------------------------- This Message was sent automatically by the Wiki. Please do not reply to the sender of this message, as your replies will be ignored. Thank you. _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business