automailer on Sat, 4 Dec 2004 16:02:44 -0600 (CST) |
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[s-b] [auto] ?Rodney amends p1954 |
?Rodney has amended p1954. --------------------------------- Proposal 1954/1: Enforcement of the uninforceable A New Rule by ?Rodney Last modified on nweek 74, nday 1 Players have an attribute called Merit.A player starts with 10 merit. At the end of the Nweek all players gain one Merit. If a player delibretly attempts to break a rule then e loses 1 Permenent Honor and Merit equal to the Chutzpah of the rule e attempted to break.[[To tell weather or not a player has delibretly broken a rule you can use a CFJ]] There exists a Game Object known as Jail.If a player has less than 0 merit then e goes to Jail.Players in Jail cannot take Game Actions. If a player in Jail has 0 or more Merit then e ceases to be in Jail. [[ The point of this is to enforce rules such as Rule 636/1 ]] --------------------------------- This Message was sent automatically by the Wiki. Please do not reply to this message, as your replies will be ignored. Thank you. _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business