automailer on Sat, 4 Dec 2004 16:02:44 -0600 (CST)


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[s-b] [auto] ?Rodney amends p1954


?Rodney has amended p1954.

---------------------------------
Proposal 1954/1: Enforcement of the uninforceable 
A New Rule by ?Rodney
Last modified on nweek 74, nday 1

Players have an attribute called Merit.A player starts with 10 merit.
At the end of the Nweek all players gain one Merit.

If a player delibretly attempts to break a rule then e loses 1 
Permenent Honor and Merit equal to the Chutzpah of the rule e 
attempted to break.[[To tell weather or not a player has delibretly 
broken a rule you can use a CFJ]]

There exists a Game Object known as Jail.If a player has less than 0
merit then e goes to Jail.Players in Jail cannot take Game Actions.
If a player in Jail has 0 or more Merit then e ceases to be in Jail.
[[
The point of this is to enforce rules such as Rule 636/1
]]
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