| SkArcher on 26 Jun 2003 00:38:01 -0000 |
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| [Spoon-business] Distributed Responsibility |
Create the following rule;
{{__Duties__
[[This rule is intended to reduce the workload caused by the excessive number of things that need doing on
the admin. The idea is to put the responsibility for doing things upon the players, but in a much more
distributed fashion than the current Ministers system, which is prone to problems if a Minister just ups and
disappears.]]
A. There shall exist such things as Duties. A Duty is a process that alters gamestate in a way laid down in
the rules and specified as a Duty. A Duty may have one of three states of being; Deactivated, Waiting, and
Requiring Attention
A.1. Duties may come to Require Attention as laid down in the rules. When a Duty Requires Attention, any
player who is not otherwise barred from performing that Duty may perform it. A Player who performs a Duty
shall receive the reward specified for that Duty, which shall be refered to as a Perk. The Duty shall then
cease to Require Attention.
A.2. A Duty is waiting at any time it is not in any other state of being. Should a Duty enter any other state
of being, it ceases to be waiting.
A.3. A Duty may be deactivated. Duties may only come to be deactivated as laid down explicitly in the rules,
or by direct proposition. A Deactivated Duty may not become Waiting, or Require Attention. Should any
Deactivated Duties try to become Waiting, or Require Attention, they do not. Only a Proposal may alter the
state of a Deactivated Proposal. This section of this rule takes precedence over all other rules that may
change the state of Duties.
B. All Duties must be listed within the text of this rule, for ease of reference, and if a Duty is
specifically related to another rule then a reference or link to that rule must be provided. Any Duty which
is not listed within the text of this rule is not a Duty, even if it claims to be so. This rule takes
precedence over all other rules for the purposes of defining Duties.
[[Essentially, this rule does nothing as yet - what it creates is a framework for us to hang further rules
modifications on without needing to burden the admin. Things like weather can be quite easily performed by
whoever - there is no secrecy involved, so no need for admin work]]
C. A Player may not perform a Duty if e has performed that same Duty in the previous 2 nweeks, not may a
Player perform a Duty is e started playing within the previous 2 nweeks.
[[Just in case. I don't know what it is in case of, but im sure there will come to be a reason, sooner or
later, if it doesn't get put in]]
D. The following is the current list of Duties;
1. The Duty Duty.
The Duty Duty shall Require Attention whenever a Duty has been Requiring Attention for 3nweeks and no Player
has performed that Duty. It shall be the responsibility of the Player carrying out the Duty Duty to
recognize, on a public forum, that 'The Duty '<dutyname>' has not been performed in a timely fashion by the
players of B Nomic, and has therefore become Deactivated'. The Perk for performing the Duty Duty shall be 25
points.
[[So the admin doesn't have to keep track of things, and the loose ends tie them selves off]]
}}
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