Jonathan David Amery on 8 Jul 2002 16:45:05 -0000


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[Spoon-business] Proposal


I propose:

{{
__Chits of Proposal__

Give all players 4 Proposal Chits.

 {{
 __Proposal Chits__

  Proposal Chits are insubstantial objects (they neither appear on
the Grid nor in Limbo, but may be possessed by players).  Players may
possess between 0 and 10 (inclusive) Proposal Chits.  It is not
possible to have a non-integer number of Proposal Chits.

 Any player may announce during the voting period that they wish to
buy an additional Proposal Chit.  At the beginning of each nweek any
Player with less than 5 Proposal Chits gains one, and any player who
announced that they were buying another loses a number of points equal
to the twelfth Gremlin number.

 During the nweek, and Player who had less than 4 Proposal Chits at
the beginning of the nweek may buy as many proposal Chits as they
wish, at a cost in points of the sixth Gremlin number, however the
total number of Proposal Chits a Player buys in an nweek plus the
number of Proposal Chits that they had at the beginning of that nweek
cannot exceed 4.

 For each proposal active that a player has that had been SHELVED on
the previous Ballot one Proposal Chit purchased as in the above
paragraph may be purchased at half cost.

 Societies may also own Proposal Chits, however they may never
purchase them.  Players may not voluntarially transfer Proposal Chits
to Societies, and Societies may not transfer Proposal Chits to
Players.
 }}

Change Rule 212 to read:
 {{
  Making a proposal costs one Proposal Chit.  If the Entity making
the proposal cannot meet this cost then the proposal cannot be made.
 }}

In Rule 256, Section B.3 replace the text:
 <<
  The player who holds the Token of Proposals may make one more
  proposal than is allowed under the current ruleset. Immediately
  after eir extra proposal is recognized by the Administrator, the
  Token of Proposals is automatically returned to the Bandwidth
  Gremlin.
 >>
with the text:
 {{
  The player who holds the Token of Proposals may at any point return
  it to the Bandwidth Gremlin in exchange for a Proposal Chit,
  which must be used immediatly [[in the same mailing list message]].
 }}
And in Section B.10 replace the text:
 <<
  When a player is Burnt, e may make one fewer proposal then e would
  normally be able to.
 >>
with the text:
 {{
  A player that is Burnt cannot have their last Proposal Chit removed
  from them by any means.
 }}
and remove the text:
 <<
  This rule takes precedence over rule 212. [[Bandwidth Rationing]]
 >>
>From the end of the rule.

In Rule 578, Section F replace the text:
 <<
  Proposals that a Society submits count as (1/(number of Members in
  the Society)) proposals against each Member's bandwidth limit.
 >>
with:
 {{
  If a Society with no Proposal Chits makes a Proposal then one
  Proposal Chit is transfered from each Player Member of the Society to
  the Society.

  If at the end of an nweek a Society has more Proposal Chits than it
  has Player Members then one Proposal Chit is transfered to each
  Player Member of the Society to the Society.
 }}
and the text:
 <<
  c) Each Player in the Society must have (1/(number of Players in
  the Society)) free in eir bandwidth limit for each Society proposal
  made.

  If a Player leaves a Society, and the Society made Society Proposals
  earlier that same nweek while the Player was a Member, those Society
  Proposals still count against the Player's Bandwidth, and the ballot
  results of those Society Proposals will still affect the Player's
  Score, Charm and Entropy. The Player will not, however, auto-vote
  Yes for the Society Proposals.
 >>
with:
 {{
  c) The Society must either have a Proposal Chit, or ever Player member
  of the Society must have a Proposal Chit.

  If a Player leaves a Society, and the Society made Society Proposals
  earlier that same nweek while the Player was a Member the ballot
  results of those Society Proposals will still affect the Player's
  Score, Charm and Entropy. The Player will not, however, auto-vote
  Yes for the Society Proposals.
 }}

In Rule 580 remove the text:
 <<
  , but only counts as half a proposal against the bandwidth limit
 >>

In Rule 124 replace the text:
 <<
  When a player's proposal passes, e recieves 3d6 points.

  When a player's proposal fails, e loses 1d6 points, unless e does not
  have that many points, in which case eir score simply becomes 0.
 >>
with:
 {{
  When a player or society's proposal passes, ey recieve 3d6 points
  and a Proposal Chit.  [[Note that in the case of a society the
  points are redistributed]]
 }}

}}
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