Wonko on 29 Jun 2002 13:09:04 -0000


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[Spoon-business] Force Ablilities


{{
__Some Force Abilities__

This is an A La Carte proposal.

Item 1:
Append to rule 815 the following section:
{{
Force Vision

Force Vision is a Force Ability. It costs 3 Force, and must be targeted at a
Grid location. When a player uses Force Vision on a Grid location, the admin
must privately notify em of the locations of any bonus boxes within three
squares of the target location, but not of the type of box it is.
}}

Item 2:
Append to rule 815 the following section:
{{
Force Intuition

Force Intuition is a Force Ability. It costs 6 Force, and must be targeted
at a Grid location. When a player uses Force Vision on a Grid location if
there is a bonus box at that location, the admin shall privately notify em
of the first letter of that bonus box's type. [[so you can identify
Gnome-in-a-boxes, Inflatable Sirens, Frog Juice, and Black Holes, but you
can't distinguish between White Holes and Wormholes or between Shiny Things
and Scary Things.]]
}}

Item 3:
Append to rule 815 the following section:
{{
Force Pulling

Force Pulling is a Force Ability. It costs 6 Force, and must be targeted at
a carryable object that is within 3 squares of the Pulling player's location
and is not in the possession of another object. When a player Force Pulls an
object, that object is moved to the possession of the Pulling Player.
}}

Item 4:
Append to rule 815 the following section:
{{
Force Lifting

Force Lifting is a Force Ability. It costs 8 Force, and must be targeted at
a carryable object that is within 3 squares of the Lifting player's location
and is not in the possession of another object, and another square within 3
squares of the Lifting player's location that the target object could
legally enter. When a player Force Lifts an object, that object is moved
from its location to the targeted square.
}}

Item 5:
Append to rule 815 the following section:
{{
Force Absorbing

Force Absorbing is a Force Ability. It costs 8 Force, and has no target. A
player need not declare publicly that e is Force Absorbing; E may instead
notify the administrator privately. If a player who Force Absorbed within
the past two ndays, or the Grid location of such a player, is the target of
another player's Force abilities, those abilities have no effect, and the
Absorbing player gains 2d5 points and 2d2 Force. Two ndays after a player
has Force Absorbed, or when a player's Force Absorption successfully stops
another player's Force abilities, the admin shall publicly recognize that
that player was Force Absorbing.
}}

Item 6:
Append to rule 815 the following section:
{{
Force Intercepting

Force Intercepting is a Force Ability. It costs 10 Force, and must be
targeted at an Airborne throwable object that is headed for a square within
three squares of the Intercepting player's location and that was thrown at
that square more than one nday ago, or at an Airborne throwable object that
is headed from a square within three squares of the Intercepting player's
location and that was thrown from that square less than one nday ago. When a
player Force Intercepts an object, that object immediately ceases to be
Airborne and enters the possession of the Intercepting Player.
}}

Item 7:
Append to rule 815 the following section:
{{
Force Destruction

Force Destruction is a Force Ability. It costs 14 Force, and must be
targeted at up to three Grid square within three squares of the Destroying
player's location, all of which must be consecutive to at least 1 of the
other targeted squares.. When a player Force Destroys a square, the
following occurs:

The square's substance becomes Fire.
Any Big Rocks on the square are destroyed, along with anything on the Big
Rock.
Any players on that square lose 2d3 points to the Destroying player.
All MO's on that square are moved to random squares that are consecutive to
that square and that were not also targeted.
}}

Item 8:
Append to rule 815 the following section:
{{
Jedi Mind Trick

Using a Jedi Mind Trick is a Force Ability. It costs 20 Force, and must be
targeted at a player that is within 2 squares of the Tricking player's
location, and an item on the Ballot. When a player uses a Jedi Mind Trick on
another player, the Tricking player may set the targeted player's vote on
the targeted Ballot item. Once a player's vote has been set this way, that
player may not change it. This rule supercedes rule YYYYY in that regard.
Jedi Mind Tricks may only be used during Voting.
}}

}}



-- 
Wonko

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