David E. Smith on 4 Jun 2002 23:01:10 -0000 |
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spoon-business: The Daily Recognizer (APOCALYPSE EDITION) (Tuesday afternoon) |
"crash fix" is 760/1. The Voice rules on CFI 764, then appeals eir own ruling. Whee! The Upper House selects Rob, Naath, and Baron von Skippy. "Introducing Physical Law" is 759/2. And it looks a little wonky (unbalanced braces, "A La Carte Prop" declaration in the middle, and other oddness that sorta makes it look like it was an edit-in-progress when posted). Rob's "subtly different" CFI is 767, assigned to bd. "Less is More: Clubs" is 765/2. Glotmorf (of the Upper House) rules FALSE on CFI 754. Glotmorf's "skirting the issue" CFI is 768, assigned to Iain. Glotmorf rules TRUE on CFI 766. "DimShip Fixes" is 769/0. "Yes, you can play with my toys while I'm gone" is 770/0. (M-TEK) Glotmorf Runs on the Grid. E finds a Shiny Thing! "Sorry, I'm On Break" is 771/0. Wonko lands all DimShips, and un-recognizes the Emergency. (5) Wonko's "DimShips don't work" CFI is 772, assigned to The Voice. (1441) "Foomp!" is 773/0. "I'll Make You An Offer You Can't Accept" is 774/0. The Voice un-recognizes the pending Emergency. (4) "Hold on a sec there!" is 775/0. Wonko rules TRUE on CFI 757. "Repairs - On Leave" is 776/0 (and blatantly illegal, due to its rewriting of history, and also irrelevant since the rules don't actually say that coming Off Leave is an Action). Wonko joins vSOI. Wonko Wins. Remember, with recycling, everybody Wins! (1474) The Clock immediately turns off (as of yesterday evening) from the aforementioned Win. (I haven't yet zeroed out everyone's dimensions because that'll be a bit of not-fun. And I've got a couple days to do it. :) "Fix the *crackle* Game state" is 777/0 (and I'm not sure what it's trying to accomplish). "Wonko *buzz* is mad" is 778/0. "Deflating Recycling" is 779/0. Glotmorf can't Win right now, as the Clock is Off from Wonko's Win. (1482) Ditto for Naath (1492), bd (1493), Glotmorf's second attempt (1494), bd's second attempt (1495)... Rob recognizes an Emergency (5). bd recognizes an Emergency (6). Dan recognizes an Emergency (7). There's only 13 players, and that's more than half, so Rule Zero fires off. Holy bleep. The Administrator throws his hands up in shock and confusion at this point. ...dave