Marc Lanctot on Thu, 2 Aug 2012 14:43:22 -0700 (MST) |
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Re: [game-lang] Late to the party |
Hi Dan,I was originally interested in this as a means of expressing general extensive-form games that I could feed to the algorithms in my thesis. Turns out we took a different direction.. or rather, we toned down the generality of the approaches.
That said I will be involved in an upcoming project with a colleague who will extend his current GDL compiler to GDL-II. We'll be developing some MCTS-like search algorithms for games represented in GDL-II and we hope to submit an entry to the German competition this December.
Marc On 08/02/2012 05:15 PM, Joel Uckelman wrote:
Thus spake Dan Percival:Hi, all. I found this list from a Google search for "game description language nomic", which lead to a BGG forum thread (I'm dan_percival there), which lead me here. I've very recently caught the GDL(-II) bug, though in reading through the posts here I am fascinated by the various arguments for a replacement. One specific interest I have is in extending or replacing GDL to express metagames such as Nomic, Mao, or in a limited sense the CCG model. I've spent a nice hour or so reading through the list archives, and some thoughts have come to mind. Before I wade in too deeply, though, I wanted to know if anyone is still interested in the topic, or even still subscribed! DanI'm still here. I'm still planning to do some work in this area, though I might not get to it for a while.
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