Richard Walter on Tue, 3 Aug 2010 08:30:02 -0700 (MST)
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Re: [game-lang] Language Syntax
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- To: A list for developing a game representation language <game-lang@xxxxxxxxx>
- Subject: Re: [game-lang] Language Syntax
- From: Richard Walter <rwalter42@xxxxxxxxx>
- Date: Tue, 3 Aug 2010 08:29:58 -0700 (PDT)
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> Simon says: (oh, I'm so clever... :) )
>
> I interpreted this to mean that there were cases where
> Python forced you to lay out your code in a way which
> prevented the judicious use of whitespace and delimiters
> to help readability.
>
Ah that's it. Thanks for clearing this up.
"I can't imagine a scenario where python forces you to format badly" is very, very different from "I can't imagine a scenario where whitespace helps you to format well."
> Sorry, this has all been a bit of a diversion anyway.
> ...
> We ought to get back to reviewing GALA, fluent calculus and
> suchlike.
Yup, I have reading to do... :)
-Richard
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