Simon McGregor on Wed, 28 Jul 2010 08:53:26 -0700 (MST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [game-lang] Another quick tangential comment about integers and reals |
On Wed, Jul 28, 2010 at 2:46 PM, Joel Uckelman <uckelman@xxxxxxxxx> wrote: > Thus spake Simon McGregor: >> Some friends and I occasionally played a game of my design (for 3 or >> more players) which used the integers. The rules are simple: each >> player secretly chooses an integer and all choices are revealed >> simultaneously. If the choices are all different, the player who chose >> the second-highest number wins. If any choices are the same, and one >> player chose a higher number than all the others, that player wins. If >> two players are tied for the highest choice, nobody wins. (I didn't >> try to analyse this game properly!) >> > > I think the actual outcomes will depend heavily on the psychology of > the players. > > What I can say is that the pure Nash equilibria for this game are > all the strategy profiles n,n+1,n+2. (The high and low players can > deviate to make someone else or no one win, but not themselves.) In > every other profile, one of the nonwinners has a winning deviation. Nicely spotted. You're good at this ;-) I'll have to change the rules of the game by making the non-winning players lose when someone wins; that'll break up those equilibria. Simon _______________________________________________ game-lang mailing list game-lang@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/game-lang