Joel Uckelman on Mon, 26 Jul 2010 10:30:28 -0700 (MST) |
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Re: [game-lang] a survey of previous work |
Thus spake Simon McGregor: > I'd like to make another proposal. > > Let's see if we can all agree that our language ought to have access > (either as primitives or more likely as a standard library) to > game-level concepts like board spaces, movable pieces, decks of cards, > and so on. If so, we probably want slightly abstracted versions of > these with an inheritance hierarchy (e.g. a deck of cards is a > specific example of a randomly permutable list: one in which the items > have two sides and various other properties), but these aren't crucial > details. This is what I was advocating from the start. Somehow I think we are not actually disagreeing. -- J. _______________________________________________ game-lang mailing list game-lang@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/game-lang