Michael Gorman on Tue, 27 Feb 2007 09:59:46 -0700 (MST)


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Re: [eia] French rolls at Paris


At 10:56 AM 2/27/2007, you wrote:
>-----BEGIN PGP SIGNED MESSAGE-----
>Hash: SHA1
>
>Dice rolls requested by: Michael Gorman <mpgorman@xxxxxxxx>
>Rolls sent to:
>    eia@xxxxxxxxx
>
># Rolls at +1
># 7th and 10th corps
># 14I, 6m, 3C
>
>No. of sides on every die:      6
>No. of dice for every roll:     1
>No. of dice rolls requested:    3
>No. of rolls per line:          1
>
>   6
>   4
>   3
>

This explains a lot.  The key to good rolls is bad chit choices.  I've been 
kicking ass on chit choices all games and rolling crappy battle rolls, I 
finally get skunked on the chit and I roll just about my best set of rolls 
ever.

If Britain completes the theory with rolling my typical sum of around 8, 
I'll know to stop trying to get good chit choices and start trying to throw 
my troops at the enemy bullets because that's the way to make them 
miss.  Kind of a Hitchhiker's Guide version of strategy.

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