Jayson Abbott on Fri, 29 Jul 2005 06:45:49 -0500 (CDT) |
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Re: [eia] A six-player game |
So who did we lose? ----- Original Message ----- From: "Fred Dilley" <fdilley@xxxxxxxxxxx> To: <eia@xxxxxxxxx> Sent: Thursday, July 28, 2005 9:35 PM Subject: RE: [eia] A six-player game > I don't know enough to have an opinion on issue two. I'll go with the > general opinion. > > >From: "J.J. Young" <jjy@xxxxxxxxxxx> > >Reply-To: public list for an Empires in Arms game <eia@xxxxxxxxx> > >To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> > >Subject: [eia] A six-player game > >Date: Thu, 28 Jul 2005 16:00:12 -0400 > > > >Barring some miracle, it now appears that we will be starting a six-player > >game. So some questions arise: > > > >1.) Does not having a full seven-player game cause anyone to decide it's > >not worth playing ? I, for one, will play regardless. > > > >2.) Should we handle the seventh country (Spain) using the UMP rules > >(which I dislike and Mike loathes with a passion), or by bidding for Spain > >separately after the other 6 countries have been chosen ? When one player > >runs two countries, _both_ must meet their victory conditions for that > >player to win. > > > >I think we'll be ready to bid once we've heard from everyone on those two > >points. > > > >-JJY > > > >_______________________________________________ > >eia mailing list > >eia@xxxxxxxxx > >http://lists.ellipsis.cx/mailman/listinfo/eia > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia