Jayson Abbott on Fri, 29 Jul 2005 06:45:49 -0500 (CDT)


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Re: [eia] A six-player game


So who did we lose?

----- Original Message ----- 
From: "Fred Dilley" <fdilley@xxxxxxxxxxx>
To: <eia@xxxxxxxxx>
Sent: Thursday, July 28, 2005 9:35 PM
Subject: RE: [eia] A six-player game


> I don't know enough to have an opinion on issue two. I'll go with the
> general opinion.
>
> >From: "J.J. Young" <jjy@xxxxxxxxxxx>
> >Reply-To: public list for an Empires in Arms game <eia@xxxxxxxxx>
> >To: "public list for an Empires in Arms game" <eia@xxxxxxxxx>
> >Subject: [eia] A six-player game
> >Date: Thu, 28 Jul 2005 16:00:12 -0400
> >
> >Barring some miracle, it now appears that we will be starting a
six-player
> >game.  So some questions arise:
> >
> >1.)  Does not having a full seven-player game cause anyone to decide it's
> >not worth playing ?  I, for one, will play regardless.
> >
> >2.)  Should we handle the seventh country (Spain) using the UMP rules
> >(which I dislike and Mike loathes with a passion), or by bidding for
Spain
> >separately after the other 6 countries have been chosen ?  When one
player
> >runs two countries, _both_ must meet their victory conditions for that
> >player to win.
> >
> >I think we'll be ready to bid once we've heard from everyone on those two
> >points.
> >
> >-JJY
> >
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> >http://lists.ellipsis.cx/mailman/listinfo/eia
>
>
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>


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