J.J. Young on Wed, 27 Jul 2005 22:35:36 -0500 (CDT)


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Re: [eia] EIA flowchart


In most cases (that is, pre-planned movements of allies), it seems to me
that you would want to grant access before the land phases start anyway;
otherwise it will slow things down to have to ask permission before taking
your turn.

-JJY

----- Original Message -----
From: "Joel Uckelman" <uckelman@xxxxxxxxx>
To: "public list for an Empires in Arms game" <eia@xxxxxxxxx>
Sent: Wednesday, July 27, 2005 10:27 PM
Subject: Re: [eia] EIA flowchart


> Thus spake "J.J. Young":
> > > Couldn't we just issue orders on the assumption that we have access if
> > we've
> > > arranged that, and then rewind in the event that someone said no? I
doubt
> > that
> > > it would happen very often.
> >
> > I find the idea of someone getting to see my land orders and then
deciding
> > to revoke access even more troubling.
> >
> > I may be outvoted on this, but I definitely think that allowing access
> > changes anytime is a very bad idea, especially during the middle of the
land
> > phase.  For me, this is the issue, and not whether or not access is part
of
> > an escrow; I couldn't care less about that.
>
> Ok, I see your point. How about asking permission at the beginning of your
> land phase, instead? That way, access isn't an interrupt.
>
> --
> J.
>
>
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>


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