J.J. Young on Wed, 27 Jul 2005 22:35:36 -0500 (CDT) |
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Re: [eia] EIA flowchart |
In most cases (that is, pre-planned movements of allies), it seems to me that you would want to grant access before the land phases start anyway; otherwise it will slow things down to have to ask permission before taking your turn. -JJY ----- Original Message ----- From: "Joel Uckelman" <uckelman@xxxxxxxxx> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> Sent: Wednesday, July 27, 2005 10:27 PM Subject: Re: [eia] EIA flowchart > Thus spake "J.J. Young": > > > Couldn't we just issue orders on the assumption that we have access if > > we've > > > arranged that, and then rewind in the event that someone said no? I doubt > > that > > > it would happen very often. > > > > I find the idea of someone getting to see my land orders and then deciding > > to revoke access even more troubling. > > > > I may be outvoted on this, but I definitely think that allowing access > > changes anytime is a very bad idea, especially during the middle of the land > > phase. For me, this is the issue, and not whether or not access is part of > > an escrow; I couldn't care less about that. > > Ok, I see your point. How about asking permission at the beginning of your > land phase, instead? That way, access isn't an interrupt. > > -- > J. > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia