Kyle H on Sat, 4 Dec 2004 08:55:18 -0600 (CST) |
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Re: [eia] PPs for a victorious multinational force |
I have no problem with it either. kdh ----- Original Message ----- From: "J.J. Young" <jjy@xxxxxxxxxxx> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> Sent: Tuesday, November 30, 2004 6:43 AM Subject: Re: [eia] PPs for a victorious multinational force > This sounds reasonable to me. No time to make a more detailed response just > now. > > -JJY > > ----- Original Message ----- > From: "Michael Gorman" <mpgorman@xxxxxxxx> > To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> > Sent: Tuesday, November 30, 2004 3:41 AM > Subject: Re: [eia] PPs for a victorious multinational force > > > > There used to be lots of point by point grumbling about the current house > > rule, but I figured it'd be more useful to just propose an easier one. > > > > Assuming that the goal is to make it hard to create more political points > > than you risk in a battle, why don't we just limit the points gained by > the > > secondary members of a combined force to being no greater than what they > > can lose. > > > > So if you look at the stack at Paris where Britain is the lead nation and > > Austria has one allied corps present, if they defeat a 6 corps stack of > > French, the lead nation follows the standard point allocation rules and > > wins 3 points no matter the size of their force, just like a single victor > > battle. The Austrians can only gain one point in that battle as a > > secondary partner in that stack since they have only one corps and thus > > risked only one point. > > > > If Austria and Prussia decide to launch a massive combined attack on > > Napoleon and Austria sends 9 corps and Prussia sends 6 corps and they win, > > they both gain three points and if they lose, they both lose three > > point. Ignoring the special modifier for Napoleon as that is an exception > > to the normal rules, the French force also stands to win the exact same > > three points that it can lose if it loses the battle. > > > > Yes, a battle can generate more points than it destroys, but it also can > > destroy more than it generates. The risk reward balance is maintained and > > that seemed to be the real crux of the disagreement over how to allocate > > points to allies. This method would continue the single nation on a side > > balance that if you are fighting an army with more corps than you have you > > can gain more than you lose, but it restricts that possibility to the lead > > nation of a combined force so that if you want to gain big points as a > > secondary partner in a stack, you need to send enough corps that you are > > also risking big points. > > > > > > I think this addresses the problem with a much smaller impact on the rules > > and without making it cost more than can be gained to send more than 2 > > corps into a stack without being the dominant force in the stack. > > > > Mike > > > > _______________________________________________ > > eia mailing list > > eia@xxxxxxxxx > > http://lists.ellipsis.cx/mailman/listinfo/eia > > > > > > > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia