J.J. Young on 26 Feb 2004 10:30:04 -0000 |
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Re: [eia] Comparing things |
> (A further consideration in favor of single victory/split defeat is that > it keeps the PP for battle [neglecting the effects of Napoleon] zero-sum. > The victor can't gain more PP than the defeated lose. The way we've been > doing it, if France defeated everyone else in a single battle, the Coalition > could collectively loose 18PP, while France could gain at most 3PP, causing > a dramatic destruction of PPs. There are clearly examples of non-zero sum > PP transactions---e.g., ceding is negative-sum and successfully defending > a fortress in an assault is positive-sum---but my intuition is that combat > ought to be zero-sum if anything is.) But Joel, how does your interpretation give us a zero-sum result if the combined allies _win_ the battle ? The PPs gained by one side are then much greater than the PPs lost by a single loser. I wish it did give us a zero-sum result; that's what I want to see, each participant in a battle gaining or losing PPs according to their contribution. But neither what we are doing now nor what you are proposing reach this goal. Given two flawed choices, I prefer to stick with the one we've been playing for 35 turns. Additionally, I believe the PPs risked by a battle partipant should be the same for winning or losing; that is, you stand to either gain or lose the same number of PPs. I would prefer a system where this PP stake would depend on your contribution, but since no one has proposed a way of achieving this (and I don't see one, either), at least our present interpretation has a participant risk the same number of PPs to be gained if they win, and lost if they lose, even if this stake is the total PPs for the battle. -JJY _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia