Joel Uckelman on 25 Feb 2004 04:19:11 -0000 |
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Re: [eia] Comparing things |
Thus spake "Kyle H": > I don't know... I've seen D&D mistakes published in Dragon magazine, > and I've seen Blood Bowl mistakes published by Games Workshop. In house > publishers are often more interested in selling magazines than in getting > things right. > > Here's the crux of the problem, as far as I'm concerned. You say that > they were being sloppy on the back cover. But that's exactly the problem: > exactly *where* were they being sloppy? Or, more to the point, exactly > where does the sloppiness stop? We all agree that a mistake was made > somewhere. You say that we should reject as mere sloppiness the fact that > the back cover refers to only one victor and one loser in a battle. > Rejecting this wording (and only this wording) preserves the interpretation > that you share with the man who wrote the article in The General. > For the record, I agree with you that we should reject the implication > that there is only one victor and one loser in a battle. Similarly, I think > it was the *very same sloppiness* that caused the writer of the back cover > to say that the (singular) loser loses 1/2 of a PP for each of "his" corps. > If you think it was sloppy for the writer of the back cover to refer to only > one victor and one loser, then wouldn't it make sense that the reference to > each of "his" corps would be part of the same sloppiness? After all, if you > are assuming that there is only one victor and one loser, it would be > perfectly natural to make reference to "his" corps. It would not imply > anything additional. > > So, as I see it, you think that the sloppiness of the back cover extends > only far enough to protect your interpretation. (We should reject the > singular victor and loser, but we should place emphasis on the word "his" in > the rule for losing PPs after a battle.) I think the very same sloppiness > extends far enough to protect the interpretation we are currently using in > our game. (If they were sloppy when they refer to a single victor and a > single loser, that same sloppiness explains why they used the word "his".) > In any case, we can each build our own interpretation depending on what we > wish to ignore as mere "sloppiness". So basically, we are left with > inconsistent wording and only our own sense of what makes sense and what > doesn't as the final arbiter of how to play the game. Appeals to authority > are interesting, but not decisive. > BTW, EIH tries to uphold the view that there can only be one victor. > EIH has rules for determining which country is the sole "victor" in a > combined force, and it gives that country all the PPs for winning (and gives > none to the other contributors). So, in that sense, EIH is more faithful to > the rules as they are written than any of us are willing to be. > > In the end, though, I will not stand in the way if others are convinced > that Joel is right. Joel seems to have convinced Mike. If others find > themselves equally persuaded, then I will concede on this issue. (Of > course, it goes without saying that if we change how we assign political > points for field battles, then we should also change how we assign political > points for naval battles.) > > kdh Err. Ignore what I said about PP and Napoleon in my previous commment; I was misremembering. Only France is affected PP-wise by having Napoleon in command. Here's another mention of the same dispute we're having (see 4.7.5.2.10.1.3): http://www.student.gsu.edu/~pyang1/ejg/games/eia/eiafaq.txt BTW, I ran across this variant national aspirations thingy, which looks interesting: http://www.student.gsu.edu/~pyang1/ejg/games/eia/EiAnat.html _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia