Kyle H on 24 Nov 2002 17:37:05 -0000 |
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Re: [eia] first rules question + Joel's concern |
> > First question: Condition H attached to the Withdraw strategy states, = > > "If defender is all cavalry and/or cossacks/freikorps, strategic rating = > > is '+1'." So what happens if an infantry corps and a cavalry corps are = > > leader-less and, hence, dicing separately. The first alternative is = > > that the infantry corps gets no modifier to its roll and the cavalry = > > corps gets a +1. The other alternative is that neither corps gets the = > > +1 because the defending force is not "all cavalry". [In our battle, JJ = > > rolled well enough so that it didn't matter either way.] I can see = > > arguments going both ways on this one. What do you guys think? > > I thought the intent was that a cavalry corps would have an easier time > slipping away if it didn't have any infantry to protect. And it would be > unusual for your cavalry to abandon your infantry in a planned withdrawal. > Well, don't these two considerations pull in opposite directions? My thinking was that if both the infantry corps and the cavalry corps broke and ran without being concerned for the welfare of the other unit, then clearly the cavalry should have an advantage over the infantry. However, if the cavalry is withdrawing alongside the infantry - i.e. staying with it and helping to protect it - then it should not receive a bonus to its roll. So it depends on how you perceive the situation... In the end, I'm not sure which consideration is more weighty, but we should probably decide one way or the other just for future reference. [One possibility is that during a withdrawal - a planned maneuver - the cavalry would *not* get the bonus because it is helping to protect the infantry, but during a retreat - a haphazard maneuver - the cavalry *would* get the bonus because it is just trying to get away as quickly as possible (in the absence of strong inter-corps leadership). That solution makes sense to me, but I'm not wedded to it if people prefer something else.] > Last turn I was almost in a situation for which this rule does not provide: > After the Battle of Constantinople, I couldn't retreat toward my capital, > since that's where the battle was. What if I had had no depots on the map at > the time? Can't retreat toward your capital and no depots is a situation > the retreat rule doesn't cover. In my case, there was only one area to > which I could have retreated anyway, so no decision had to be made. > > Since I wasn't using combined movement with anyone, your proposed changes > (which I think are reasonable for the cases they cover) still wouldn't tell > us what to do in the situation I just described. > If you are retreating from your capital and you have no depots on the map and you are not using combined movement, then there are simply no constraints on how the force may be retreated. It may be retreated in any direction that the player who controls the withdrawal/retreat chooses, within the rules. (It can't be retreated into a space containing enemy forces unless that is the last resort, and it can't be retreated across a crossing arrow.) So I don't think Joel's scenario presents a problem for the rules at all. It simply presents a situation in which the normal restrictions do not apply. kdh _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia