Ray Tayek on 13 Nov 2003 18:01:52 -0000 |
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[ALACPP] anyone familiar with borland's c++ - IdBaseComponent.hpp? |
#include "IdBaseComponent.hpp" #include "IdComponent.hpp" #include "IdFTP.hpp"and the compiler complains about TIdFTP not being defined (see sample connect.h file below).
Lots of other tform stuff works fine. Can you tell me what these things are and where to get or install them? Any pointers will be appreciated. thanks /--------------------------------------------------------------------------- #ifndef ConnectH #define ConnectH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <ExtCtrls.hpp> #include <ScktComp.hpp> #include "IdBaseComponent.hpp" #include "IdComponent.hpp" #include "IdFTP.hpp" #include "IdTCPClient.hpp" #include "IdTCPConnection.hpp" //--------------------------------------------------------------------------- class TfrmConnect : public TForm { __published: // IDE-managed Components TBevel *Bevel1; TLabel *Label1; TButton *Button1; TClientSocket *Client; TIdFTP *Ftp; void __fastcall Button1Click(TObject *Sender); void __fastcall ClientError(TObject *Sender, TCustomWinSocket *Socket, TErrorEvent ErrorEvent, int &ErrorCode); void __fastcall ClientConnect(TObject *Sender, TCustomWinSocket *Socket); void __fastcall ClientRead(TObject *Sender, TCustomWinSocket *Socket); void __fastcall ClientDisconnect(TObject *Sender, TCustomWinSocket *Socket); private: // User declarations public: // User declarations __fastcall TfrmConnect(TComponent* Owner); bool PlayForFun;float AmountInUserAcc; // amount in user account will get from server
int Attempt, // Current attempt numberMaxAttempt; // maximum time it should attempt to get connected to server
AnsiString ServerIP; // IP address of the server int ServerPort; // port of the serverAnsiString UserName, // user name by which the user will be able to log
// in to the Game serverPassword; // password by which user will log the Game server
void __fastcall CheckTurn(void); void GetAnotherIP(void); int IPFileNo; }; //--------------------------------------------------------------------------- extern PACKAGE TfrmConnect *frmConnect; //--------------------------------------------------------------------------- #endif --- ray tayek http://tayek.com/ actively seeking mentoring or telecommuting work vice chair orange county java users group http://www.ocjug.org/ hate spam? http://samspade.org/ssw/ _______________________________________________ alacpp mailing list alacpp@xxxxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/alacpp