Josh Dybnis on 29 May 2003 03:53:01 -0000 |
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Re: [ALACPP] boost spirit |
--- Christopher Smith <x@xxxxxxxx> wrote: > On Wed, 2003-05-28 at 18:12, Jon Stewart wrote: > > Has anyone played with Spirit? It's been included in Boost 1.3. > > Yup. I'm using it. I also talked to a guy at LAJUG who's using it to > make an interpreter for some game engine (forgot which). That would be Paul Snively, who is writing an interpreter for UnrealScript. I missed the meeting today. I'm going to be a purely virtual member of ALACPP for now, as I'm going to be out of town for quite a while. In very much related topic. If someone were to summerize (briefly) the technical points discussed at the meeting, that would be awesome for me and others with spotty attendence. I don't mean to suggest something difficult that I am (convieniently ;) unable to volenteer for, but I've noticed that for some people (not me) that sort of recall is quite easy. -Josh Dybnis _______________________________________________ alacpp mailing list alacpp@xxxxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/alacpp