comex on Thu, 18 Dec 2008 10:28:36 -0700 (MST)


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [s-d] [s-b] Teleportation


On Thu, Dec 18, 2008 at 8:24 AM, Alex Smith <ais523@xxxxxxxxxx> wrote:
> Why not
> All squares have: Activation mackerel cost: +5
> All squares have: When activated: All players have: (if on this square)
>    Can teleport
> ?

because that's nearly three times as long?

Although it actually looked like:

Clock Keys have the ability {{0: Change this Clock Key's value from
Off to On or from On to Off. This ability may be played regardless of
the state of the Clock.}}.
_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss