Sgeo on Sun, 14 Dec 2008 19:23:35 -0700 (MST)


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Re: [s-d] [s-b] Proposals and a Tweak


On Sun, Dec 14, 2008 at 9:19 PM, Jamie Dallaire
<bad.leprechaun@xxxxxxxxx> wrote:
> On Sun, Dec 14, 2008 at 6:25 PM, Warrigal
> <ihope127+w@xxxxxxxxx<ihope127%2Bw@xxxxxxxxx>
>> wrote:
>
>> On Sun, Dec 14, 2008 at 5:09 PM, Warrigal <ihope127+w@xxxxxxxxx<ihope127%2Bw@xxxxxxxxx>>
>> wrote:
>> > I submit a proposal, titled "Desert": {In Rule 5E48, "The Grid", after
>> > the sentence "The Grid consists of an infinite amount of Squares on a
>> > 2D board, from (-inf,-inf) to (inf,inf).", add the sentence "The
>> > region of the Grid outside the square with corners (-100,-100) and
>> > (100,100) is the Desert; rules to the contrary notwithstanding, a
>> > Player's Health cannot increase while they are in the Desert. At the
>> > beginning of every nday, the Health of every Player in the Desert
>> > decreases by 5." [We don't want people escaping, now, do we?]}
>>
>> I withdraw this.
>
>
> I thought this was good. There ARE 10000 squares that wouldn't be part of
> the desert. At m30 a pop, it would cost m300,000 to completely colour the
> non-desert. I don't think having a desert would hamper empire-building.

m600,000 I think. Isn't it at least m60 to color a square? (m30 for
each person in the square, and there must be at least 2)
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