Jay Campbell on Fri, 5 Dec 2008 12:09:52 -0700 (MST)


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Re: [s-d] [s-b] Era 5 Consultation 3


Geoffrey Spear wrote:
> On Fri, Dec 5, 2008 at 11:27 AM, Elliott Hird
> <penguinofthegods@xxxxxxxxxxxxxx> wrote:
>   
>> When there is a paradox, there is no gamestate that can be called true.
>>     
>
> You and your Aristotlean notions of truth.
>
> OTOH, this is exactly why Suber's rules cause the game to end if it's
> logically impossible to determine the legality of an action.  This can
> be avoided through pragtonism and maximal severability of bits of
> gamestate.
>   

Your search - *pragtonism* - did not match any documents.


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