Tyler on Mon, 6 Oct 2008 16:25:04 -0700 (MST)


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Re: [s-d] [s-b] Retirement


Um, is it just me, or did j just declare that Charles is NOT the only Player
with a Baby Blue Sock, and then explain with his reasoning just the
opposite?

On Mon, Oct 6, 2008 at 5:14 PM, Jay Campbell <bnomic@xxxxxxxxxxxxxxx> wrote:

> I Answer this Consultation as False.
>
> Sock creation and destruction are explicitly delegated to Sock
> Corporations. The socks of forfeit players still exist, and public
> displays should be updated to reflect these socks not owned by a Legal
> Entity.
>
> [ Given "Any member of this contract which does not hold at least one
> XXX sock ceases to be a member of this contract," Charles is the only
> Voting Stockholder left in those two corps. ]
>
> Charles Schaefer wrote:
> > 2008/10/6, Tyler <wisety@xxxxxxxxx>:
> >
> >> I assign this Consultation to the number 130, or assign to this
> >> Consultation
> >> the number 130, whichever works. I assign Priest j to this Consultation,
> or
> >> vice versa, whichever works. I can't remember which one is assigned to
> >> which. I'll get my PD updated when Charles submits some arguments, or
> >> sooner.
> >>
> >> On Mon, Oct 6, 2008 at 3:10 PM, Charles Schaefer <
> chuckles11489@xxxxxxxxx
> >>
> >>> wrote:
> >>>
> >>> As the only other sockholder of the two involved corporations, I would
> >>> really like to find out what happened to these socks.
> >>>
> >>> I submit the following consultation:
> >>> At the time of submission of this consultation, is the player named
> >>>
> >> Charles
> >>
> >>> the only player with a Baby Blue sock?
> >>> Unbeliever: Tyler
> >>>
> >
> >
> > Socks are Game Objects with an attribute "Sockholder". That attribute has
> a
> > Default Value of "XXX Corporation". According to Rule 4E11, the game
> > definition of "Default Value" is more or less equivilent to "initial
> value".
> > Nowhere do the rules specify that attributes return to their default
> value
> > when the current value cannot be determined. Game precedent is that when
> a
> > player forfeits, their objects are destroyed.
> > _______________________________________________
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> >
>
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>



-- 
 -Tyler
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