Jamie Dallaire on Thu, 7 Feb 2008 09:29:47 -0700 (MST)


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Re: [s-d] [s-b] Artificial Complements


you're right

On Feb 7, 2008 11:08 AM, ihope <ihope127@xxxxxxxxx> wrote:

> On 07/02/2008, Jamie Dallaire <bad.leprechaun@xxxxxxxxx> wrote:
> > I'll sort through this writhing violence later, but I think most
> anything
> > you did to Hose probably didn't have any effect. RPG Property. Someone
> needs
> > to come up with a way to deal with these pesky zombies ;-)
>
> "If a power has the RPG Property, the owner of the device can only use
> that power of the device if he is not Dead, and, unless that power
> specifies otherwise, it has no effect if it targets a Dead Player."
> Michael Crichton's Prey says that the NanoSwarm only works on Alive
> Players, but Stabbing still works fine.
>
> I submit a Proposal, titled "How do you kill these things?":
>
> {In the Blueprint Michael Crichton's Prey, replace "All Active players
> who are Alive" with "All Active players who are not Dead".}
>
> --Ivan Hope CXXVII
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