0x44 on Wed, 12 Dec 2007 20:54:04 -0700 (MST)


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Re: [s-d] ParaNomic XP (proto-initial rules)


Jamie Dallaire wrote:
> On Dec 12, 2007 8:30 PM, Geoffrey Spear <geoffspear@xxxxxxxxx> wrote:
>
>   
>> On Dec 12, 2007 5:54 PM, Ed Murphy <emurphy42@xxxxxxxxxxxx> wrote:
>>     
>>> Would anyone be interested in starting a new game using the rules
>>> below?  Are there any problems that would kill it before it started?
>>>       
>> Looks interesting, but I'm not sure I can take another whole nomic.
>>     
>
>
> Ditto. What is the rationale behind rule 102 declaring which rules are there
> to start the game?
>
> Also, and maybe you left this undetermined on purpose (or I missed it), but
> how does once change eir clearance?
>
> Billy Pilgrim
>   
For shame, Citizen, the Computer will change one's clearance to suit the 
needs of the Complex. Please report to the nearest clone refreshment 
center for reclamation.

-- 
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0x44;

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