Daniel Lepage on Wed, 18 Jul 2007 12:30:15 -0700 (MST)


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Re: [s-d] [s-b] Proposal: Better Checkpoints


On 7/18/07, Daniel Lepage <dplepage@xxxxxxxxx> wrote:
> On 7/18/07, Geoffrey Spear <geoffspear@xxxxxxxxx> wrote:
> > On 7/18/07, Peter Cooper Jr. <pete+bnomic@xxxxxxxxxxxxx> wrote:
> > > No, 130 just changes the gamestate to what it would be if the Public
> > > Displays were correct at the time before the proposal submitted. It
> > > doesn't make them correct as of the time it passes, it makes them correct
> > > as of the time they were last updated.
> > >
> > > I intentionally didn't want it to be as of the passage of the proposal,
> > > since then somebody could change a public display intentionally to be
> > > inaccurate 1 second before the end of voting.
> >
> > That's an interesting point, but consider this:
> >
> > The Public Display of the rules when this was submitted did not
> > include the rules which we're voting on in the coming voting period.
> > Thus if 130 takes effect it repeals any rules which are added to the
> > ruleset before 130 becomes effective; the state of the game is changed
> > to match the Public Display that didn't include them.
>
> No, p130 changes the gamestate to what it would be had the public
> displays been accurate at the time. This includes changes made after
> that time, because those changes would have been made anyway.

I should say, it changes the gamestate *now* to what it would be *now*
had the public displays been accurate *then*.

-- 
Wonko
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