Daniel Lepage on Fri, 29 Apr 2005 20:34:36 -0500 (CDT)


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[s-d] Re: [s-b] [auto] EugeneMeidinger submits p33



On Apr 28, 2005, at 9.19 PM, automailer@xxxxxxxxxxxxxxx wrote:

EugeneMeidinger has submitted a new proposal, p33.

[[You may want to get a sandwich this is a long proposal. I mean I'm submitting a friggin rulebook and this proposal isn't even finished yet]]

That was a pretty good sandwich, actually.

== Cityscape ==
There exists a subgame as defined by the "Cityscape Rulebook"
Players may join by submitting a legal game action that is part of cityscape. Players may quit at any time. The Minister of Cities maintains anything relating to Cityscape with the exception of the list of buildings which is maintained by the Secretary however this may be delegated to the Minister of Cities should e agree.

It makes more sense to give everything to the Minister of Cities. The Secretary has a lot to do already.

The Ministry of Cities

The Ministry of Cities is a Ministry; its Minister may be called the Vice Mayor or VM . The Vice Mayor is responsible for all changes related to Cityscape except the roster of buildings.

That would include the Cityscape Rulebook, right?

The Ministry of Gambling

The Ministry of Gambling is a Ministry; its Minister may be called The Gaming Commission or Gambly. The Gaming Commission is responsible for settling fairness desputes relating to Casinos. E also takes care of the list of legal casino games. The Gaming Commission may not play in a Casino, own a Casino, or accept bribes. If a player is not satisfied with the decision of The Gaming Commission
e may submit a CFI.

What sort of fairness disputes do we expect there to be, anyway?

Create A rulebook named "Cityscape Rulebook".
Add the following sections to the rule book:

Section I: The basics
Section II: Buildings
Section III: Cities
Section IV: City Governments

[[ This adds the basic and contains most of the definitions of keywords so I can just a building is fixed if you can't do much of anything with it. This is good for trophy buildings which may add use to the woener later on like The Library ]]

Woener?

Add the following rules to Section 1 of the rulebook:
{{
== The Subgame of Cityscape ==
The name of this subgame is Cityscape.

== Buildings ==

Buildings are game objects. All buildings are fluid or fixed, open or closed, taxable or tax-exempt and have a value. By default , a buildings is fixed, closed, taxable and have a value of 100. All buildings by default have a zoning of urban and a lacation of limbo and a district of limbo.

If a building is transferable it may be sold, exchanged, demolished, closed or opened. If a building is demolished that building is destroyed and the former owner retains ownership of the plot of land the building was on for a nweek. At the end of that nweek ownership reverts to the respective city government unless that player places a building of the aformentioned plot of land.

Closed buildings may not be used for any game action unless stated otherwise by the rules with the exception of buying, selling, placing, opening, or renaming.

Any building owned by a player is considered taxable unless stated otherwise. All other buildings are tax-exempt. Tax-exempt buildings cannot be taxed and taxable buildings can. Every tax day the owner of a building pays to the coffer of the city which the building is in, an amount equal to or greater than that buildings value multiplied by that cities taxrate. Payment is made in the form of the city's main currency.

The first sentence of this paragraph is redundant in light of the first paragraph's default specifications.

All buildings in limbo are considered closed until placed in a city. A building may not be placed in a square that is alreasdy occupied by a building or reserved by a city. A building in a city has a location ?x and y? where x is the bottom street touching the building and y is the left street toughing the building.

Alreasdy -> Already.

A value is an integer initially set at 100.

Redundant under the first paragraph.

All buildings in a city have the name of that city as the district.

All buildings have an attribute called "zoning". Zoning is used to determine in which cities a building may be placed. Zoning may may be any combonation of urban and rural and sea . Any without a zoning attribute is considered to have a zoning of urban.
Players may not share ownership of a building.

Aw.

== Cities ==
A City is a Game Object represented by a Game Document of the same name which may also be referred to as the city's "map". Cities consist of a grid of lines forming squares also known as "plots" a plot may also be referred to "plot of land". The lines are called "streets". Streets parallel to the X axis are intially named in order by letter starting with the x axis named a. Streets parallel to the Y axis are intially named in order by number starting with the y axis named 0. Only quadrent one of the plane is used. (so the origin is 0,a and up one space is 0,b)

Are Cities required to be square, or at least rectangular?

All cities have an attribute of a tax rate. All cities have a city type which determines which buldings are allowed to be "built" or place in the city. All cities have an exchange rate which is multiplied by the a buildings value to determine the amount a city uses instead of the buildings value. This altered value is always rounded up to the nearest integer. The exchange rate of a city by default is 1.

The organization of these rules could be clearer. It would help if everything related to taxation was all together in one place

City's may require ownership of a "city pass" respective to that city and/or ownership of a building in that city if a player wishes to make use of any buildings inside that city.

City's -> Cities. If the City Government is going to be a rule anyway, couldn't it specify this sort of thing on its own?

== Small houses ==
A small house is a type of building. All small houses initially are fluid, taxable, open and have a value of 100. All small houses have a zoning of rural and urban. After buying a small house a player may rename it.

To something other than "Small House"? What does it become then?

Add the following rules to Section 3 of the rulebook:

{{
== Nomburg ==

Nomiburg is 6 squares tall and 6 squares wide.

Squares (c,2), (e,1), (d,4), (a,0) and (g,0) are reserved for city owned buildings. Players may not build on the aformentioned squares.

Which one's square (c,2)? (c,2) denotes an intersection of two streets, but there are four squares touching that intersection.

[[Your still reading this?]]

No, his still reading this.

Add the following rules to Section 4 of the rulebook:

{{
== Meta-city government ==

Any Game Objects a city recieves is placed is its coffer.

is -> are

If a city reposses a building because the former owner did not pay eir taxes, an auction is held. The Bidding starts at 2 Amplitude. Any player may bid as long as e has enough Amplitude to match and his bid is higher than the current highest bid. If there is no highest bidder after the ending of two checking periods then the building becomes a city owned building. If a player no longer has enough Amplitude to match eir bid then eir bid is retracted. If a player's bids are retracted three or more time e is ineligible to bif further. If at the end of a checking period the highest bid has not changed since the end of the previous checking period then the highest bidder gains ownership of the building and the amount of Amplitude e bid is transfered to that city's coffer.

reposses -> repossesses, bif -> bid. Nowhere do you say the buildings are repossessed if taxes aren't paid. Also, there's no such thing as a Checking Period.

Remove a section of the Ruleset, named "Casinos."

A section, or the section?

[[ Moves casino stuff into the subgame]]

Create a new rule in section 2 of the rulebook:

Which rulebook?

[[ This makes the Library you get to use as a prize for playing the tiles game]]

Create a building called The Library according to the following:
The Library is fixed, tax-exempt, open and has a value of 500. The Library has a zoning of urban. If The Library is created and a,0 of Nomiburg is not occupied by a building then a,0 is The Library's location and Nomiburg is its District otherwise it has a location and district of limbo but is owned by Nomburg. The Current winner of the subgame of tiles owns The Library. If there is no Current winner of the subgame of Tiles then The Library is owned by Nomiburg and placed on the list of buildings not for sale.

Who's the "Current winner" of tiles?

[[We need a currency so go vote for the Wonks]]

If proposistion 32 passes add the following line to rule 4-1 of the rulebook
proposistion -> proposition
{{
The default currency of nomburg is The Wonk. It's Exchange rate is 0.01.
}}

It's -> Its

--
Wonko

There's a fine line between fishing and just standing on the shore like an idiot.
      -Steven Wright

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