Craig on 10 Sep 2003 23:52:33 -0000


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RE: [spoon-discuss] Tunnelers discussion


>Maybe it should be a deadfall trap (where the passage of a creature
>results in a large weight falling); this would lend credibility to the
>idea that putting more in it makes it hurt more.

>A pit trap could then be something boring, like "When a mole steps on a
>pit trap, it loses a hit point".

You could also make other traps, like the Glitter Trap (difficult to put up,
an amusing art form, but harmless unless the mole chokes on the glitter
bones or something), the Goatse Trap (sends you to a nasty website), the
Tourist Trap (takes your money, perhaps)

 -- Teucer

"Wow, you're lucky. I'm only oppressed by gnomes in my toaster oven."
 -carbon

ragnarok@xxxxxxxxx
teucer@xxxxxxxxxx


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