Glotmorf on 17 Jul 2003 04:21:01 -0000


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Re: [spoon-discuss] Re: [Spoon-business] Foomp


On 7/17/03 at 12:04 AM Daniel Lepage wrote:

>On Wednesday, July 16, 2003, at 11:11  PM, Glotmorf wrote:
>
>> On 7/16/03 at 11:04 PM Craig wrote:
>>
>>>> So why does it make a difference *where* in the Process?
>>>
>>> My (possibly faulty) recollection had been that the SoE ended when
>>> people
>>> stopped recognizing it.
>>
>> Without immediately going and looking at the rules, that may well be
>> true.  Which is sort of my point.  When people recognize a state of
>> emergency, the Process begins.  Nowhere in the Process, except
>> possibly within a refresh prop, is there a point of ceasing to
>> recognize a state of emergency.  Therefore, we theoretically would
>> launch another Process as soon as one ended unless we made a point of
>> including in the winning refresh prop the cessation of recognition of
>> a state of emergency.  And since we theoretically don't know which
>> refresh prop will be implemented, ALL refresh props would have to
>> declare the cessation of recognition.  Which seems like a sort of
>> empty ritual when we could just as easily make cessation of
>> recognition part of the Process.
>>
>> I personally would prefer the cessation of recognition go just before
>> the Pause begins, since it requires deliberate, game-perpetuating
>> effort to get as far as the Pause, but there are two termination
>> points within the Pause.
>
>It's not that we recognize a 'state of emergency'; it's that a majority
>of all players must agree that an emergency has occurred; when this
>happens, it sets of r0.

Yes, but the precedent that has been set for the agreement of players is that a player says e recognizes a state of emergency; that recognition is noted by the administrator and is assumed to be ongoing, until either said player says e ceases to recognize a state of emergency or a majority of players have recognized a state of emergency.

Now, does said recognition come during gametime, as a game action?  Is the recognition of a state of emergency part of the gamestate?  If so, said recognition remains part of the gamestate when the game resumes after the Pause, unless something changes the gamestate to remove said recognition during the Pause.

Strictly speaking, the only thing that keeps us from being in a state of emergency right now ever since the last termination of a Process is the statute of limitations.

						Glotmorf
-----
The Ivory Mini-Tower: a blog study in Social Technology.
http://ix.1sound.com/ivoryminitower

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