Glotmorf on 10 Jul 2003 11:25:00 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [spoon-discuss] Re: [Spoon-business] Grid II Prop


On 7/10/03 at 10:53 AM SkArcher wrote:

>10/07/2003 06:22:36, "Glotmorf" <glotmorf@xxxxxxxxxxxxx> wrote:
>
>>On 7/10/03 at 1:01 AM Daniel Lepage wrote:
>>
>>>There exist objects called Locations. A Location is an object that can
>>>contain other objects. It represents a physical place in some space.
>>
>>Ah me, he's gone and proposed Shards...
>>
>>May I suggest something relatively simpler?  How about, each player can
>have a Location, can
>declare what can be done in/with that location, can create objects that
>only have existence in that
>location, can associate the Location with a Society, etc. all deferring to
>the rest of the ruleset.
>So if I want to invent a Go board and you want to invent a chess board and
>bd wants to invent a
>CandyLand board we can do so to our hearts' content.
>>
>>						Glotmorf
>
>I was kind of hoping to avoid using players as their own pieces in games.
>It leads to uncertainty
>and odd things happening. Remember the Improbable having the ability to
>destroy anything that was
>'not required by the ruleset to exist'? - which technically included
>players?

I try to forget that, actually. :)  But that wasn't what I meant.  Wonko is trying to build a general class of objects that could include the Grid, so that there can be more than one of these objects and the Grid can be one of them.  My suggestion might not be incompatible with this...I'm suggesting each player can have one of those objects for free for eir very own, that e can design rules for.  The player isn't (necessarily) an object in a Location; a Location is an object belonging to a player.

But perhaps you're right, that there should be a rule that says a player per se can't be an object in a Location...though a player can, under the right set of circumstances, claim ownership of a piece in a Location that represents the player.

Then we throw in bridges between locations, created by the mutual agreement of whatever body of players collectively controls both ends of the bridge...

						Glotmorf
-----
The Ivory Mini-Tower: a blog study in Social Technology.
http://ix.1sound.com/ivoryminitower

_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss