Glotmorf on 8 May 2003 04:45:01 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [spoon-discuss] Re: [Spoon-business] Society Creation


On 5/7/03 at 8:48 PM Daniel Lepage wrote:

>On Wednesday, May 7, 2003, at 08:31  PM, Glotmorf wrote:
>
>> On 5/7/03 at 7:22 PM Daniel Lepage wrote:
>>
>>> On Wednesday, May 7, 2003, at 04:51  PM, Craig wrote:
>>>
>>>> I hereby create a society known as Teucer's First Bank of Bandwidth,
>>>> or
>>>> TFBB. Its charter is as follows:
>>>> {{
>>>> Whenever Teucer wishes, this society will give em one Bandwidth.
>>>> }}
>>>>
>>>> I give five Bandwidth to TFBB. So, next nweek I get five more, right?
>>>
>>> Sorry, pal, but nowhere does it permit societies to transfer Bandwidth
>>> to players. If it did, doing so would take said Bandwidth from the
>>> society in order to give it to you; but as things are, there's no
>>> method at all for it to give the BW back.
>>>
>>> Unfortunately, you also didn't put in any method for using said
>>> bandwidth through the society, nor for altering the charter so that
>>> you
>>> could use said bandwidth through the society, so I think you just lost
>>> 5 BW.
>>>
>>> But that was a good attempt :)
>>
>> Not so sure, guy...
>>
>> R578.IV: "A Society may transfer any object it possesses to any other
>> entity which can possess that object. Societies may possess any
>> objects that players can legally possess."
>>
>> R578.VI: "Any player may transfer a point of Bandwidth from emself to
>> any society."
>>
>> If players can transfer points of bandwidth from themselves to
>> societies, that suggests they are able to possess the points in the
>> first place.
>>
>> If a society can transfer anything it possesses to any entity that can
>> possess it, and a society possesses bandwidth, and players can possess
>> bandwidth, then a society can transfer bandwidth to a player.
>>
>> I'd say e can do it.
>
>Mmm.... but Bandwidth doesn't technically come in possessable chunks;
>it's just a variable. The sentence "Any player may transfer a point of
>Bandwidth from emself to any society." can be construed to mean, any
>player may decrease eir Bandwidth by X to cause target society's
>Bandwidth to increase by X; this doesn't imply that the converse is
>true.
>
>By your argument, it seems that any scalar quantity ought to be
>transferable, just by claiming that we possess individual 'unit chunks'
>of them... but I don't see why we should be able to claim that...

Perhaps that's true for most scalar quantities.  Problem is, r578 talks about bandwidth in terms of "unit chunks"; "Any player may transfer a point of bandwidth from emself to any society": this measures bandwidth in unit chunks of points.  Plus the rule says societies may "possess" bandwidth; if we can transfer it to an entity that possesses it, that implies we possess it first.

						Glotmorf

-----
The Ivory Mini-Tower: a cyber-anthropologist's blog
http://ix.1sound.com/ivoryminitower

_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss