Orc In A Spacesuit on 14 Nov 2002 19:24:02 -0000


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Re: [spoon-discuss] more resources


From: "Baron von Skippy" <baronvonskippy@xxxxxxxxxxx>
From: "Baron von Skippy" <baronvonskippy@xxxxxxxxxxx>
Well, I think I mentioned this once before, but what do you guys think about chunking the old resources/raw materials/units system, and creating a new one with catagories:

Resource   Get it from
Wood          Big Sticks, Kindling...
Stone          Big Rocks, Mining....
Metal           Mining, Athames, Big Lumps...
Oil                Mining(rarely), Balls of Wax...
Fiber/Cloth Towels, Worthless Stocks...

Then make the speeder upgrades cost some of these, mostly metal (which makes sense, and follows the current unit amounts). Of course, all it would do now is get WBE running again (and I'll do that anyway if you don't go for this idea), but this opens the door for lots of expansion. I'm thinking we make generic Recycling Centers, put one at each Service Garage owned by WBE, and maybe let people buy more for $$$. And of course, allow people to trade these resources, between themselves and societies.

Any suggestions about what resources to have are welcome. Let's try to keep it from getting too out of hand, though. I don't think most of us want to deal with all the different kinds of metals and such.

Of course, this idea involves bringing back Glotmorf's mining; Since that's his, I'll let him have first go at reactivating it, although I do have several ideas of my own.

Orc In A Spacesuit

-One word. NO. Too complex, too much, no no no. Yes, more realistic, but less complicated. Think Warcraft, where all you had were wood and gold, but you were able to make stone buildings. Suspension of disbelief is out collective friend.-

[[BvS]]

-I knew I'd said it... I just didn't realize what a time lag I was operating under. Okay, cool.-

Well, I guess you saw my response already, although you didn't use it to quote from. Well, I simplified it some (remember, a lot of the prop is just getting Mining back up, and unaffected Upgrade sections); hopefully it isn't as complicated now. I don't think it's enough to get you to vote for it, and that's fine if that's what you want, but I think we'll all agree that the new version's better.
I believe your 3 concerns were:
It's overly complicated
I agree, so I reduced it some
adds too many things that need to be kept track of
I agree, so I took out Fiber
and doesn't actually improve anything.
I agree somewhat, but only for now. I'd like to think that this is the framework for more to come. I hope this framework has less problems than dimensions, the grid, or societies--their problems came from being expanded repeatedly beyond the original vision. I tried to make this foundation big enough for lots of future add-ons.

But yeah, if you think it's still too complicated, that's your call.

Orc In A Spacesuit

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