Glotmorf on 4 Jul 2002 04:39:04 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [spoon-discuss] Re: [Spoon-business] Whoops! Force Prop fix!


On 7/4/02 at 12:07 AM Wonko wrote:

>>> B.9 Jedi Mind Trick
>>>
>>> Using a Jedi Mind Trick is a Force Ability. It costs 12 Force, and must
>be
>>> targeted at a player that is within 3 squares of the Tricking player's
>>> location, and an item on the Ballot. The target player may not be a
>player
>>> who is more advanced on the Jedi Path than the Tricking player, nor may
>it
>>> be a player with more Force than the Tricking player. When a player
>uses a
>>> Jedi Mind Trick on another player, the Tricking player may set the
>targeted
>>> player's vote on the targeted Ballot item. Once a player's vote has been
>>> set
>>> this way, that player may not change it by submitting another vote. This
>>> rule supercedes rule 30 in that regard.
>>>
>>> Jedi Mind Tricks may only be used during Voting.
>>
>> I wouldn't want to see this used more than once per nweek.  Otherwise it
>could
>> get as many as four free votes on a single proposal.
>
>This I do not change. It's already quite watered down - theoretically, yes,
>you could get four free votes on a proposal. But that will only happen if
>there are four players near you all of whom have a lower Force level than
>you, have a lower quantity of Force of than you, do not have enough Force
>to
>change eir own votes back, and are not near anyone else powerful enough to
>swing eir votes back.

E can't swing eir vote back.  Even if e mind-tricks the player who mind-tricked em, e "may not change it by submitting another vote."  You'll have to make this rule apply to itself if you want that.

Ooo.  Recursive rules.

						Glotmorf


_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss