Alex Smith on Fri, 13 Mar 2009 12:52:28 -0700 (MST)


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Re: [s-b] [s-d] (no subject)


On Fri, 2009-03-13 at 10:32 -0700, Ed Murphy wrote: 
> I wrote:
> 
> > Consultation:  After an External Force forfeits the game, does the
> > Outsider associated with them continue to exist and retain any of its
> > Attributes and Properties not explicitly removed by the rules?
> 
> (sent to the wrong *-b list, sorry)
> 
> This is Consultation 223.  I assign it to Priest ais523 (who has about
> 6.5 hours to answer it).

(This judgement is about the situation under the current ruleset. Note
that it is not entirely certain what the situation might be for things
apparently affected by this, due to past rules and gamestate being
uncertain.)

First, notice that a Player is defined as "an Outsider who consents to
be governed by the rules, fulfills all requirements for continued
playerhood specified by the rules, and has become a Player in a manner
specified by the rules". This means that when an External Force becomes
a Player, they simultaneously become an Outsider.

What happens when a Player forfeits? This clearly causes them to cease
to be a Player, but in what way? "A Player may cease to be a Player by
Forfeiting the game; this must be done in a Public Forum unless there
are no working public fora, in which case he may notify the Player he
most recently knew was Registrar privately instead."

So in order to cease to be a Player, at least one of several things has
to happen:
      * The former Player might cease to be an Outsider
      * The former Player might cease to consent to be govered by the
        rules
      * The former Player might cease to fulfil a requirement for
        continued playerhood
      * The former Player might cease to have become a Player in a
        manner specified by the rules

It's clear that forfeiting doesn't invoke the 4th case here, as that
would cause a time paradox, so we only have the first 3 cases to play
with. This case is asking whether the 1st case here is one of those
invoked. (It seems likely that if the Outsider continues to exist, it
retains its properties.)

Note that "Ceasing to consent to be governed by the rules" seems close
to the spirit of forfeiting, but we never let that sort of thing bother
us in B.

The only requirement for continued playerhood, apart from the
definition, seems to be implied from "A Player may cause any other
Player who has become a player within the past 12 ndays to cease to be a
Player with 3 Support. He must state the reason for such action."
Therefore, if a player ceases to be a player by /this/ mechanism, they
remain an Outsider, but not a Player, until they become a Player again,
keeping all their properties.

As for forfeiting, this does not trigger the third clause either, so it
must trigger one of the first two. To figure which, I note that "Game
Objects can only be created, destroyed, or modified if allowed by the
Rules, in a manner explicitly governed by the Rules."; ceasing to be an
Outsider (destroying a Game Object) due to forfeiting would
be /implicit/, not explicit, therefore this rule prevents the forfeit
being via ceasing to be an outsider.

By elimination, therefore, forfeiting is therefore a synonym for ceasing
to consent to be governed by the rules. This does not destroy the
Outsider in question; therefore, when an Outsider becomes a Player
again, it retains all the Properties it had before. (Note that although
the Outsider is bound by the rules, the corresponding External Force
isn't; therefore, B can manipulate properties of someone who used to be
a player, but the person in question need not care about that.

I judge Consultation 223 "Yes".

I submit the following Oracularity on consultation 223:
BEGIN TRANSACTION
At the end of the fourth paragraph of rule 1-4, add "Forfeiting is a
synonym for ceasing to consent to be bound by the rules of the game, and
causes the Outsider representing the External Force who forfeited to
cease to be a Player, although they remain an Outsider."
END TRANSACTION

-- 
ais523


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