M P Darke on Wed, 4 Mar 2009 13:45:44 -0700 (MST)


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[s-b] It's Thumping Time!


I propose a Non-Unique Blueprint is created:
{
    Device: A Knobbly Stick
    Power: Hit
      Effect: Reduces a Target Player's Hit Points  by 2
      Conditions: Owner is living, target player is living. Target is in an adjacent square.  Owner has not used this Stick to Hit during the current or previous nday.
      Trigger: Game Action by owner. 
    Cost: m20
  }
I propose a Non-Unique Blueprint is created:

{

    Device: A Club

    Power: Hit

      Effect: Reduces a Target Player's Hit Points by 2

      Conditions: Owner is living, Target Player is living. Target is in an adjacent square.  Owner has not used this Club to Hit or Smash during the current or previous nday.

      Trigger: Game Action by owner. 

    Power: Smash

      Effect: Reduces a Target Player's Hit Points by 10 and destroys one of their items. Trophies, Panic Buttons and Mackerel may not be destroyed by this effect. Destroys (10 plus the Mack value of the destroyed item) of the Owner's Macks.

      Conditions: Owner is living, Target Player is living. Device owner has not used this Club to Hit or Smash during the current nday or up to 4 ndays before the current nday. /*Have I worded this correctly?*/

      Trigger: Game Action by owner. 

    Cost: m40

  }





      
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