automailer on Sat, 30 Apr 2005 09:13:51 -0500 (CDT)


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[s-b] [auto] Raelus amends p29


Raelus has amended p29.

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Proposal 29/5: Duelling
A Standard Proposal by Raelus
Last modified on nweek 86, nday 10

[[rev 1: Fixed minor typos, clarified cases where players fail to complete the duel, added a bragging clause]]
[[rev 2: Changed challengee penalty for declining: they merely lose 1 Amplitude now. Allows challenger to make a new challenge, provided they do not Duel the same person ... Also clarified the maximum wager.]]
[[rev 3: reducing time between duels]]
[[rev 4: further reduced time; changed name; fixed the Viktor Vine]]
[[rev 5: Viktor Vine, again.]]
Add a new rule to Section 3 entitled "Duelling":
{{
A player may challenge another player to a Duel, which may be referred to as Duelling. Duelling is a game action. Any one player may only challenge another player to a duel once every one nweek. The player challenging may wager a postive amount of Amplitude no more than one-third (rounded up) of the lowest Amplitude among the players participating, and must state the wager with their challenge. The player receiving the challenge must accept the Duel, or decline it within one nweek. If the player receiving the challenge does not respond, e is considered to have declined the Duel.

If the Duel is declined, the challenger may ignore the one nweek rule, provided that e does not challenge any players who declined em since the last time e completed a Duel. Furthermore, the challenged player loses 1 Amplitude, if eir Amplitude is positive.

If the Duel is accepted, both players must roll N six-sided dice (see HowToRollDice) to the business list within one nweek, where N is the amount of Amplitude wagered. A player's results shall be added together, this is eir Duel score. The player with the higher Duel score is the Viktor. The Viktor receives the wager in Amplitude, whereas the other player loses that amount of Amplitude. The Viktor may also brag about eir victory for the next nweek. In case the players are tied, both must roll a six-sided dice to the business list within one nweek, and subtract it from eir duel score.

If only one player fails to roll eir dice within the time limit, eir opponent is considered the Viktor. If both players fail to roll eir dice, the Duel becomes void. However, the limitation on challenges still applies to the challenger.

Viktor Vines are game objects, which are nontradable. When a player wins a duel, he receives one Viktor Vine.
}}
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