automailer on Sat, 16 Apr 2005 12:12:46 -0500 (CDT)


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[s-b] [auto] Wonko amends p6


Wonko has amended p6.

---------------------------------
Proposal 6/1: A Board for Tiles
A Standard Proposal by Wonko
Last modified on nweek 85, nday 4

[[But of course I forgot that Peter's rules don't allow Tiles to be neither Bagged nor Racked.]]
Amend the rule ==Definitions== from Section 6 of the Ruleset to read:
{{
== Definitions ==
Tiles are Game Objects.

Each Tile may have a Tile Letter, which is any of the 26 letters in the standard English alphabet (case doesn't matter).

A Tile may be owned by a Player; the set of Tiles that a player owns is called eir Rack.

The Bag is a collection of Tiles; all Tiles whose locations aren't defined or specified are put in the Bag.

A statement that a player Draws a Tile means that if there are any Tiles in the Bag, a random Tile from the Bag becomes owned by that player.
}}


Create a rule in the Tiles Section of the Ruleset:
{{
== The Board ==
The Tiles Board is a game object consisting of nine regions called Zones, arranged in a 3x3 grid with lines connecting each Zone to the Zones orthogonally adjacent to it, and lines connecting the center Zone to all other Zones.

Each Zone may contain any number of Tiles; Zones are initially Empty.

Each Zone is either controlled by a player or uncontrolled. A Zone may not be controlled by multiple players.
}}

Amend the rule called Playing in the Tiles section of the Ruleset to read:
{{
== Playing ==
At most twice per nweek, a player may make a Tile Play. A Tile Play consists of doing any one of the following:
 * Playing a Word in a Zone. This means arranging all Tiles in that Zone plus any number of Tiles (at least one) from your Rack so that the Tile Letters on them, in sequence, make a Nomic Word that is at least three letters long. The Tiles are then put in sequence on that Zone, and you gain control of that Zone. The Tiles you use in this way are removed from your Rack when you do this.
 * Zapping a Zone. This may only be done to a Zone that contains Tiles and has not had any new Tiles added to it for at least 10 ndays. If a player controls that Zone, then that player gains Amplitude equal to the number of Tiles in the Zone. Then the Zone becomes uncontrolled, and all Tiles in it are put in the Bag.
}}

[[
So the board will be shaped like this:


+_________+  +_________+  +_________+
|         |--|         |--|         |
+---------+  +---------+  +---------+
     |     \      |      /     |
     |      \     |     /      |
+----+----+  +____|____+  +----+----+
|         |--|         |--|         |
+---------+  +---------+  +---------+
     |      /     |     \      |
     |     /      |      \     |
+----+----+  +----+----+  +----+----+
|         |--|         |--|         |
+---------+  +---------+  +---------+

and plays will be made by either putting a new word in an empty box, or rearranging the letters of an existing word (and adding tiles from your hand) to make a longer word.
]]
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