Orc In A Spacesuit on 3 Mar 2003 13:56:01 -0000


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[Spoon-business] Barney gets caffinated!


What happens if Barney hits, say, Lake Caffeine?
--
bd

Why, he starts running around hugging and snuggling all his little friends like mad, of course!

I propose the following:
{{__Barney gets caffinated__
In Rule 1186, __Lake Caffeine__, change "If any player enters Lake Caffeine" to If any player or Barney enters Lake Caffeine". [[I'm leaving him out of the 'Dead' part on purpose.]]

In Rule 1143, __Barney__,
-change "At the beginning of each nweek, Barney moves three spaces in the direction of the nearest speeder to eir location."
to
"At the beginning of each nweek, or at the beginning of each nday if Barney is Wired, Barney moves three times, each time one spaces in the direction of the nearest speeder that is not Snuggled to eir location.". -change "If Barney reaches the location of the nearest Speeder to eir location, Barney does not move any further that nweek, and instead gives that Speeder a Hug. When a Speeder is Hugged by Barney, it loses 20 points of integrity."
to
"If Barney enters a location that contains an Airspeeder, including any Snuggled Airspeeders that were moved there as a result of Barney's movement, or if Barney would move but is already in the location of an Airspeeder that is not Snuggled, Barney hugs all Speeders in that location. If Barney is not Wired, e does not move any further that nweek. If Barney is Wired, and he has not yet moved the normal amount of spaces e is supposed to [[In other words, e hasn't moved the 3 for the day under normal Wired conditions]], Barney then Snuggles all Airspeeders in eir location, giving thtme the attibute Snuggled, then moves again as dictated by the rules. When Barney changes location, all Snuggled Airspeeders in Barney's old location are moved to Barney's new location.

Airspeeders cease to be Snuggled when Barney ceases to be Wired, or when the Airspeeder ceases to be in the location of Barney, or if Barney becomes On Fire. When a Speeder is Hugged by Barney, it loses 20 points of integrity, unless it is Snuggled, in which case it loses only 10 integrity. If there are no Speeders that are not in Barney's location, e does not move."

Append to the 2nd sentence of Section C, Rule 1071, __Airspeeders__, "and the Airspeeder is not Snuggled"

Append to the 1st sentence of Section D, Rule 1071, __Airspeeders__, "if the Airspeeder is not Snuggled"
}}

You guys are setting up ways to counter Barney; let's make him something to be feared on the odd chance he ends up in the vicinity in of the Lake.

Essentially, rather than lumbering along and simply hugging the speeders, he's now gonna go hyper, running along and grabbing all the speeders he can find for one big group hug. And you'll be stuck in the hug, too. Suddenly makes the Improbability Drive much more appealing. }D

--
Orc in a Spacesuit

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