Joel Uckelman on Mon, 28 Aug 2006 06:49:20 -0700 (MST)


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Re: [eia] Battle of Leopoldstadt resolution


Thus spake "Kyle H":
>     Oh.  OK.  I see the problem now.
>     I say let both sides roll to reinforce.  If only one side is successful, 
> then there's no problem.  If both sides succeed, then there are 2 ways we 
> could go.
> 
> Solution 1:  If both sides successfully reinforce, then we could just 
> stipulate that neither reinforcement was successful.  They "bounce" off each 
> other and are reset to their areas of origin.  (This follows Jim's 
> suggestion.)
>
> Solution 2:  If both sides successfully reinforce, then the power(s) that 
> are not at war would have an opportunity to declare war immediately, just as 
> in 7.3.8.3.  If a power that has reinforced does not choose to declare war 
> and is not at war with all of the nations in the opposing stack (after 
> reinforcement), then it must return to its original land area.
> 
> I prefer solution 2, as it uses already existing rules in a different 
> context.
> 
> kdh

#1 seems gamey to me, for the reason that armies arriving at a battle
wouldn't just not fight. #2 seems gamey for the same reason. There's
another model for this in the rules, namely when a neutral fleet is
transporting an enemy corps. You have the option to declare war in
that case, but need not do so to attack, as per 6.3.1.2. My suggestion
is to waive the rule that neutral armies cannot fight each other
for this single case, and then permit a DoW using 6.3.1.2 if either side
desires it.

I like this as a solution to the hypothetical situation because it doesn't
bring about the improbable event of an army not fighing after marching to
the battle.

-- 
J.
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