Kyle H on 3 May 2003 15:23:01 -0000


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Re: [eia] History monkey report: Battle of Tripoli


    So, Joel's pursuit roll was "4" rolled on table 4, modified by a +1 for
his cavalry leader to 5, resulting in 45% cavalry losses.  If Joel takes
both of his losses as regular infantry, then he will have 8 cavalry for
pursuit.  This would result in 4 cav losses in pursuit, leaving the
Tripolitania corps with just 3 inf. factors.  However, if Joel decides to
take any feudal cavalry as losses, then there will only be 3 cavalry losses
in pursuit, leaving the Tripolitania corps with 3 inf. and 1 cav.

kdh

P.S.  Historically speaking, this battle makes lots of sense.  The presence
of a French leader resulted in excellent tactics, but the awful army Massena
was commanding couldn't follow orders well enough to execute his decisions
effectively.  :-)


----- Original Message -----
From: "Joel Uckelman" <uckelman@xxxxxxxxx>
To: <eia@xxxxxxxxx>
Sent: Saturday, May 03, 2003 11:02 AM
Subject: Re: [eia] History monkey report: Battle of Tripoli


> Thus spake "J.J. Young":
> > So the way I read it, Tripolitania suffers -0.5 morale and -1 I in the
first
> > round; -1.1 morale and breaks in the second round, losing -1 C.  There
is no
> > pursuit since the Turks have no cavalry.  Turkey loses a total of -1.5
> > morale and -2 I (I assume feudal infantry, right, Joel ?).
> >
> > Turkey gains +1 PP and France loses -1 PP.  Turkey now chooses where to
> > retreat the Tripolitania corps.
> >
> > -JJY
>
> Oops. I mistyped when I declared what forces are there. II Anatolia is FC,
> not FI. So 2/3 of my force is cavalry.
>
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