Everett E. Proctor on 30 Mar 2003 12:32:00 -0000


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Re: [eia] issues and moving on


On Sat, 29 Mar 2003 22:39:50 -0500
"J.J. Young" <jjy@xxxxxxxxxxx> wrote:

> 
> I do hold the opinion that it would be better to deal with the forces on the
> map when deciding if a declaration of war is possible, but I can live with
> it either way.  How about the people we haven't heard from on these issues ?

I don't know.  It seems to me that being able to plan an attack on a
minor with troops about to be placed on the board seems a reasonable
tactic, and I wouldn't want to take it away, but it does impose some
difficulties.  I would like to say that if that's the only way you can
attack that country, that you must place those so that they can do so,
but that's technically not in the rules.   And I'm not sure if the rules meant to include off map resources.   Put me down as slightly favoring
being able to include off map resources on this, but that I don't have a strong argument for it.  Helpful, ain't I?

-Everett




> ----- Original Message -----
> From: "Kyle H" <menexenus@xxxxxxxxxxxxxxxx>
> To: <eia@xxxxxxxxx>
> Sent: Saturday, March 29, 2003 6:21 PM
> Subject: Re: [eia] I still have a problem
> 
> 
> >     Again, I don't care much about this and am willing to concede.  If you
> > guys want to do combined movement separate from the escrow, I can live
> with
> > that.
> >
> > kdh
> >
> > > > I don't mind it being in the escrow, but I also don't see how allowing
> a
> > > > "oh, us too" email breaks any rule, breaks any spirit of the game, or
> is
> > > > wrong in any sense. ?
> > > >
> > > > Everett
> > >
> > > For the record, I agree with Everett.
> > >
> > > _______________________________________________
> > > eia mailing list
> > > eia@xxxxxxxxx
> > > http://lists.ellipsis.cx/mailman/listinfo/eia
> > >
> >
> > _______________________________________________
> > eia mailing list
> > eia@xxxxxxxxx
> > http://lists.ellipsis.cx/mailman/listinfo/eia
> >
> >
> 
> 
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-- 
Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx>
Play Sanctum: Online CCG
http://www.sanctum.nioga.net/


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